Working with Tilemaps

Painting with the Tilemap palette (part 2)

The paint brush:

We start off with the paint brush tool, as the name suggest this will be the primary tool which allows you to draw/paint the selected pixel into your grid.

By selecting the paint brush and the highlighted tile on the palette, we are able to draw/paint on the scene grid.

Fill Box Brush:

The next tool is the fill box, where the selected palette gets duplicated within a boxed drawing on the grid. This tool is great for filling in chunks of area that needs to have a repeated tile on the grid.

Fill tool is useful for quick repeatable box fill in large areas.

The Marquee Tool:

The eyedropper tool (aka. The Marquee Tool) is there to select the type of pixel you want to paint with from the palette. We also have the option of selecting more than just one cell, we can drag and highlight several cells within the palette. We can potentially stamp the entire mountains into the scene grid with this feature.

The Eraser Tool:

Not much is needed to be explained with this tool, it does exactly what the name suggest by erasing cell by cell within the scene grid.

The Paint Bucket Tool:

Another simple tool that doesn’t need much explanation. Similar to the fill tool, the paint bucket tool affects a larger and bigger area by repeating the selected cell.

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A Designer, an Illustrator and a massive tech geek aspiring to become a professional Unity Developer.

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Simon Truong

A Designer, an Illustrator and a massive tech geek aspiring to become a professional Unity Developer.