Creating an Elevator (part 1)

Creating the complex system of calling an Elevator and rising up

The Elevator Panel:

Logically analyzing the break down of the elevator process, we should noticed that the elevator panel is the target for controlling and triggering everything including checking for collision of the player. Therefore we will place the majority of the scripts within this game object.

The elevator Trigger Panel
Remember to use On Trigger “Stay”

--

--

A Designer, an Illustrator and a massive tech geek aspiring to become a professional Unity Developer.

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Simon Truong

A Designer, an Illustrator and a massive tech geek aspiring to become a professional Unity Developer.